Physics Breaker

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Description

A portal style puzzle game made in Unity 3D. This was my first real project in unity. I'm not a modeler or anything like that, so the graphics aren't great, but that doesn't mean the gameplay is bad. I made it in 14 days for a small game jam and won.The puzzles revolve around the player's ability to shift gravity to the surface they are standing on. The puzzles also make use of two types of cubes. One of which has gravity that never changes, and the other has gravity that changes with the player's gravity. You need to get cubes to land on various different buttons to activate different bridges, teleporters, and doors. The game does have lore but it's pretty poorly written as it was not my main focus when making the game. The game does have an ending.